Posted 23 December 2011 - 05:22 AM
While I agree with everyone, some of what is being offered is required characteristics, or attitudes (which are necessary!). Whereas I was thinking of crafts or skills that are important to a witch (a lot of those were mentioned too, thanks!).
The pentacle of thorns referenced above does seem a good frame work, although it doesn't list basic skills, but rather roles: herbalist, seer, spirit medium, mystic and magic user. I'd seen it before in Old Ways and I have seen other pentacles used in similar manners in Feri, but beyond what was introduced by RG, I think we could really expand upon it. I think underlying each of these roles is a few skills that are significant to witchcraft and they all intersect because the skills for each can be carried into the other roles.
Herbalist is a good one to start with, learning to identify plants and what do do with them is a very good foundation.
Seer, having some sort of divination or oracle or scrying skill. This may be tarot, a crystal ball, or even dream analysis--some skill for tapping into your intuition is key.
Spirit Medium, learning to contact otherworldy beings and interact with spirits beyond the ordinary reality of things. This one could be a simple as using a spirit board to start.
Mystic, reaching ecstatic and/or deep meditative states of trance where mysteries are revealed to you, this one can start with drumming, dancing, meditation, or any variety of mystical-shamanic practices
Magic user, well this one speaks for itself. But witches do magic, its a part of the deal--so doing some magic and getting good at it is part and parcel to the whole thing.
These are aspects that one could never stop learning--but as I have learned with other pentacle practices, balance is key. The well rounded witch probably touches on all these areas and then goes back to areas he/she is trailing in to bring them up to speed with the others at different points in her life. The length of stops at different points may vary, and some witches may substitute stone lore for herbalism or work with animals, etc, but that is easy enough to substitute.
"A Craft, a calling, a set of Keys to unlock a particular cosmology that is borne, and born, in the blood of the practitioner, and sets the Work to be done with which one may commune with those who hold the patterns and keys of the life of the practitioner and hir stream. The Work is to be done, and we are to do it." --Aiseling the Bard