FOUR POWERS OF THE WITCH
Four compass quarters, four ways of the cross roads...it just keeps repeating. Spells draw on the four ways. Mundanely speaking, to-know is having knowledge of your craft, to-will is mindful intention, to-dare requires fearless pursuit of your craft, and to-be-silent is not discussing your craft with outsiders.
Insiders will soon learn the energetic force behind these witch's powers. Knowing becomes a force of the quiet air of assurance that a thing is thus/so; Will acts as a force of single-minded intention, a fire in the belly to see a thing done; Daring serves as a force of sheer guts & the chutzpah to follow your fluid inner wisdom despite nay-sayers, & Silence grounds & sustains the force of inner solitude that let's that voice of wisdom be heard.
These altered states of consciousness have the power to transform thought energy into physical substance & form. It's necessary to put ourselves in the zone to cast effectively.
Our intent changes but the activation method stays the same. This is one example of a simple, all-purpose formula to activate a spell is:
1. Warm up by swinging your arms fore& aft 1 minute. Belly-breathe & center to light the fire in the belly.
2. Know your goal - to attract something, to repel something or to bind & hold something in place.
3. Claim your intent by speaking it with present-tense phrases like "I have" instead of "I need" or "I want."
4. Rub your hands together so they tingle; push the willful intent of that desire from the fire in your belly & out thru your hands & your intense gaze, & into the item used to hold the spell.
Belly-breathing is inhaling to inflate the lower abdomen first & then the upper chest; then exhale fully. Centering is pulling your power into your gut. The fire in the belly is willful intent to see a goal met.
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CANDLE spells suit any goal. Fire transforms & changes. You can use any candle you have on hand. Use a pin to etch the purpose or name on the candle. Rub 3 dabs of olive oil in your palms then roll the candle between your oiled hands as you state your intent 3 times. The oil seals your energy & intention to the candle & olive lends properties of "fruitful" success. Stand the candle in it's holder. Cup your hands around the candle & focus your intense witchy gaze on it. Push the fire in the belly into the candle to activate your willful intent. Then light the candle and sit quietly while focussing on the flame for a few minutes to give THANKS to the Powers because the spell is already fulfilled upon the Ethers and you KNOW this with a certainty. This is the heart of the spell. The rest was prep-work. It's best to let the candle burn completely while you do other things yet keep an eye on it for safety. If you can't hang around then use a birthday cake candle standing in softened wax on a plate. You can dispose of candle stubs, if any, in the trash.
A candle can serve as a poppet by pushing pins in at locations to mark the 3rd eye & 2 arms and legs on the sides like the Vitruvian Man so the candle resembles a human figure. Name the candle for the target person it represent. What is done to the poppet is done to the target. Proceed as above. Spent poppet-pins should be decommissioned & buried. Ex: "The time has come to end this spell. The job is done & all is well." & disposed of by "burial" by pushing them into the ground under a tree. The roots of trees are links to the underworld realm.
If you want to stop a spell already in progress (yours or someone else's) name a candle for the spell that must be cancelled, oil it & stand it upright - stuck in it's own wax - in a bowl. Add water to cover the bottom of the candle. Activate your willful intent & light up. Gaze at the flame for a minute or two knowing it's job is done & give thanks as above. When the candle burns down to water level it will be extinguished, bringing the unwanted spell to an end.
A WITCH's BOTTLE is a protection spell in which you fill a small bottle/jar with bent pins to deflect the aim of incoming bad intentions, iron nails or random rusty iron bits to protect from psychic interference, and shiny foil bits to serve as mirrors & reflect harmful intent back to the sender. Add some strands of the resident's hair as a tag-lock that identifies the one's protected. Add pepper & salt to repel & protect. Top off the bottle with vinegar to repel harm or urine to mark your territory. Cap it. Activate your willful intent. Option: Prepare more bottles and bury or hide one at each corner of your property & definitely 1 at the most used entrance. Bottle spells are adaptable to any purpose by changing what you put into them. A decorative "wish-bottle" can be displayed to attract the goal.
A WITCH's LADDER is a chain of knots tied in twine that might use 5 knots for wish-fulfillment, 7 knots for good luck, or 13 knots for protection or hexing. Knots are tied in twine with bundled twigs (Oak, Rowan or Thorn) or feathers tied into the knots. To activate it swing the completed chain hypnotically like a pendulum. Lock on a witchy gaze while whispering your purpose 3 times & pushing the fire in the belly into the chain. Then hang it in a tree to aid the intention's travel through the 3 realms as tree branches reach the realm of the gods above, their trunks are in mid-earth & roots pierce the underworld. Thank the tree & let the weather naturally dismantle the chain over time. A thing is bound until the knot's undone.
A KNOT SPELL is a little different. It uses a piece of twine as long as your forearm to be tied with 9 knots. Don't pull so tightly that you cannot untie these knots. Say one line of the charm while forming a knot, then blow a breath of power through the loop, or peer through the loop at the moon just as you pull the knot closed to capture the Moon's power in the loop, or adapt to modern technology & peer thru the loop at a photo of your specific target & capture it as you pull the knot closed. Repeat the process in sequence for all 9 knots & use your witch's power of KNOWING that the goal is done.
By knot one the spell's begun.
By knot two it comes true.
By knot three so shall it be.
By knot four the power is stored.
By knot five the spell's alive.
By knot six the goal is fixed.
By knot seven it is given.
By knot eight it is fate.
By knot nine it is mine!
It's optional to do the knot tying during an appropriate weekday to set the intention & store the string in a safe place until the best moon phase for manifesting your goal. However to acquire your desire you untie the knots while repeating the same rhyme (one line of the charm per one knot) to release the knot's power. Then burn the untied string to transform it. You can scatter the ashes or flush them in flowing water. In the days of sailing ships Sailors were known to buy a 3-knot wind spell from wharf witches & untie a knot to release a desirable wind. A knot spell is also a binding spell & as long as the knots remain tied the intent is held in place. To bind someone rephrase the last line to "by knot nine (name, thing or deed) is confined". To hold/bind permanently you would burn the string without untying the knots. The knots cannot then be undone & are thus permanently bound. Binding is used to prevent someone from doing harm.
STROKING STONES can be used to gently stroke across an injury drawing out pain while a healing chant is spoken, as well as used for remote healing & influencing. Choose any water-smoothed stone for water's associations to healing. For remote workings be prepared to spend an hour rocking fore 'n aft & side-to-side as you stroke the stone while softly chanting: "Stone to stone, bone to bone, flesh to flesh, vein to vein, (name) is whole again." Keep stroking, rocking & chanting until you mentally fade out or have some other indication you've reached your maximum capacity & can stop. Any stone will hold an intent until something dislodges it. Stones are the skeleton of Gaia. Wash stones to clear them between spells & reuse them. Wishing stones have colored bands encircling them which symbolize the compass & are stroked for wish-fullfilment. Map stones have intersecting lines traversing their surface symbolizing Ley lines & ghost-tracks & can be stroked to aid spirit travel. Holey stones are protective luck-charms & peered thru for scrying.
The WITCH's CORD or "measure" is used to capture the energy signature of the person whose measure is taken with a cord. Tie a knot on one end & place it at the bridge of the nose; then run the cord over the crown and down the spine to the heels and tie an ending knot. Then from the starting knot wrap the cord around the head and tie a knot to mark the length. From that knot measure around the chest and tie a knot, and from there measure around the groin and tie a knot. This captures the visionary force of the 3rd eye, the passion of heart and the regenerative "sex" force. If the intended person isn't present then their essence is captured by proxy. Draw a stick figure about 7 inches tall with used incense ash or in fireplace ashes & use a piece of thread as the cord to take the measure. Tie crown-to-heel knots, then measuring lengthwise between them, tie knots at intervals relevant to 3rd eye, heart &'groin. Then wipe away the ashes. The witch's own measure is worn on their person during rituals and spell crafting to reinforce their own willful intent, and should be stored when not being used. It can be wrapped around spells-in-the-works to stand-in for the Crafter to keep a spell "cooking" while you do other things.
We remain linked to active spells by threads of psychic energy. We should decommission our completed spells as we dismantle them: "The time has come to end this spell. The job is done and all is well." Periodically Crafters should remove forgotten links with a grounding, head-to-toe wash using vinegar or salt-water. This prevents our psychic energy clinging like sludge which attracts bad luck.
MAGICAL LAWS (paraphrased):
Doctrine of Signatures - The attributes without mirror the qualities within. Nature has left clues to the magical uses of an object through it's shape, texture, color, markings, smell & taste.
Law of Contagion - Once together, always together. Whenever two things touch, they leave connecting strands of energy between them. The longer the contact, the stronger the link. Witches tap into these connections as identifying tag-locks.
Law of Sympathy - In magical use, what is willed, intended, or done to the symbol or image, will also impact the material target. The symbol is as real as the thing itself.
WITCHES SUPPLY CABINET
When stocking your supply cabinet it simplifies things to accumulate items with a focus on protection,
prosperity and power. That which protects will also cleanse and purify. That which attracts prosperity will also aid love & health. Power sustains and maintains.
basil to prosper & protect (particularly underworld descents)
camphor (moth balls) repel pests & any who would take advantage of you
cinnamon for success, psychism (makes nice incense mixed with a crushed coal disc & coffee or cocoa)
cocoa & coffee repel the evil eye
dragons blood incense resin adds power to spells & can substitute for blood offerings
olive oil for anointing to transfer & hold willful intent
rosemary for remembrance (make a tea to aid trance recall)
salt to protect & cleanse; pepper to repel; hot paprika to hasten
sugar or honey to sweeten attitudes
vinegar to sour situations & also as a cleanser
found items like uniquely marked or smooth stones, rusty nails, animal bones, feathers, shells, pine cones, marbles.
POPULAR MOON TIMING
Use the growing energy of the waxing moon for increasing & attracting purposes; the full moon for completion and maximum energy (full moon includes the day day before, day of & day after complete fullness); the diminishing waning phase for decrease & repelling purposes. If you're by the ocean you might include incoming tides to draw something towards you & out going tides to send something away.
CORRESPONDENCES - short list:
Sunday (Sun) yellow, leadership, health, advice
Monday (Moon) white, marriage, family, psychic endeavors
Tuesday (Mars) red, conflict, legal matters
Wednesday (Mercury) light blue-aqua, communication, education, divination
Thursday (Jupiter) blue, finances, job, prosperity, protection
Friday (Venus) green, love, allure, fertility
Saturday (Saturn) black, endings, banishing
THINGS THAT ARE BETWEEN
There are special times, things & places that witches know can contribute to magical effectiveness. These are "between" one thing and another. They are therefore powerful in that they assist our thoughts to be "between" & thus to manifest.
Bridges - cross living water and are neither this side or that side.
Cacoons - contain a caterpillar changing to moth or butterfly.
Cemeteries - are links between the mid-world and the underworld.
Chimneys - passageways connected to the transforming hearth.
Church yard - is neither within the sanctuary or detached from it, but "between" both.
Circles of Stone - circles connect the three realms & contain energy
Doorways, thresholds - are neither in or out, not in one room or the other.
Eggs - are one thing & become another thing; symbolize unmanifest potential
Embankments & Shorelines - are between land and water.
Ember days - between the winter solstice (or Christmas) and Epiphany, Jan 6.
Hill tops, mountains - are between land and sky.
Liminal hours of dawn, noon, dusk, midnight - neither today or tomorrow, morning or night.
Mirrors, reflective surfaces - the world in reverse; the underworld is the reverse of mundane.
Solstices - marking the end of one and beginning of the next half of the annual cycle.
Spirals - ascending or descending, they transmute energy from this to that, and are doorways.
Stairs - are between one level and the other; ghosts often appear on stairs & other places between
Swings - move back & forth repeating a rhythm & induce trance, as do rocking chairs.
Toads - cross between water and land with ease & secrete a hallucinogen; have their own mystery
Trance - the spirit-body can pass between worlds; the traveler isn't dead, but "living dead".
Trees - unite the three realms of above, mundane and below, as does the Stang, staff & wand
Water - transforms between solid ice/snow, liquid/rain and steam/mist, retains memory
Wells, underground springs - exist in the underworld and discharge life giving fluid into the Land.
Windows - are both inside and outside at the same time & let us see other worlds.
Well, you get the idea. Add some ideas of your own
Edited by Zombee, 29 August 2018 - 10:08 PM.